Patch Notes - 18/12/2015

(DayC) #1

Nothing major today, thank God.


  • Client bone setup performance optimizations.
  • Fixed bullet hits on players beyond max bullet penetration distance always counting as penetration hits.

Killer Replay

  • Fixed sometimes incorrect in-scope fog and blur in Killer Replay.
  • Fixed some instances where a player could get stuck in Killer Replay.

Game State Integration

  • Bomb plant timer Game State Integration event is now slightly delayed when playing on Terrorist or Counter-Terrorist team.
  • CDN URLs for images of weapons and weapon finishes are now available in items_game_cdn.txt

Steam Controller

  • Added support for haptic feedback.
  • Use steam_controller_haptics convar to turn haptics on or off.


(Gavin Rainey) #2

Good news on the game state integration timing delays, i wasnt a big fan of it being spoonfed, its better to have to think about it imo.

(Matt) #3

huehuehue ᵖᵉᶰᵉᵗʳᵃᵗᶦᵒᶰ